Interviews
Requiem: Bloodymare Q&A
by Suzie Ford, 28 Aug 2008 17:19
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Requiem: Bloodymare Q&A
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WC: Please introduce yourselves and describe your work at Gravity and on Requiem: Bloodymare.

I am leading the planning team of the Requiem Division, and currently developing Requiem: Bloodymare.

WC: How many developers are currently working on Requiem: Bloodymare?

About 60 developers are putting their every effort into the Requiem game right now.

WC: There is a major update in the works. It has been slated for August and we are in the waning days of the month. Will it make the August deadline?

The update will be ready by the 28th of August.

WC: Please give us a brief look at the next update. Will it include only bug fixes or will there be content additions?

The new race, Xenoa, will be added. Therefore, Requiem can now provide more active and energetic gameplay for users. And to increase the level of the user satisfaction of characters, we added in-game images of helmets and created shoulder pieces. In addition, the new version of Requiem contains a guild war system which is a tournament style of wars between guilds. Lastly, the developers put a lot of effort to adjust monster and character balance and fix many bugs to make a better Requiem.

WC: There is an upcoming patch. On the website forums, there is a long list of changes, bug fixes and enhancements. Will all of the things listed there be included in this patch? If some will be missing, which ones?

Yes, everything we have announced will be included in the update.

WC: Will there be things included in the patch that are not on the list? What can players expect to see that isn't currently listed?

Also, version 3.0 will include some special features that we have not announced to users. First, the new race called Xenoa. The race is specialized on distance attacks (range attacks) and a mage class which is transferable. Both classes are required a 180° difference in game play style that delivers a lot of fun and excitement to users. Secondly, the update includes a guild war system which will progress as a tournament. Of course, all guild members are able to enjoy the event and also, can find out the best guild from all servers. 1st place gets the best prize and other guilds have some gifts, too. Lastly, we removed level restriction penalties from scroll and scenario quests. Previously, quests were used as an encouragement tool to start quests when users reached a certain level. However, users only got partial rewards as penalties depending on the level difference between quest required level and user level. But these penalties have been removed through this update to provide a more agreeable level-up system. Our Requiem team expects and hopes that the new update will provide new enjoyment in Requiem world.

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