Apprentice Posts: 3 Joined: 18 May 2007 | |
Master Looter Posts: 1720 Joined: 24 May 2005 | I have a lvl 54 orc warrior almost, nice to see another First off Also for instnace running, you do not need to be protection specced to tank, hell you don't need to be proc speced until 70 and doing heroic instances. As for tanking, save challanging shouts for emergancies, like if the priest and dps grabs tons of aggro As for tanking use Sunder Armour, it's your bread and butter for tanking, then use heroic strike once you have all 5 sunders on. It's all about threat. Use taunt when someone besides you get's aggroed (Let's say the mage pulled a mob on him, you basically run back and use taunt.) This is basically the build I used till 47 I used the best 1hands and dueld them http://www.worldofwarcraft.com/info/classes/warrior/talents.html?000000000000000000000000505013550501005010200000000000000000000000 Was pretty good, I made a macro so when I had 45 rage it would cast bloodthirst then heroic strike THen at 48 I respeced this http://www.worldofwarcraft.com/info/classes/warrior/talents.html?050250213525100000012000500000000000000000000000000000000000000000 Now it's time for pvp, You need to learn a lot of this on your own, but stuff helps. For pvp, ARMS ARMS ARMS is the cake for pvp, the mortal strike debuff (Makes heals 50% weaker, meaning if a druid trys to heal himself for 1k, he only heals for 500) Use mortal strike on all healing and self healing classes, and stay in either zerker stance or battle stance. I mainly stay in zerker stance, unless it's a rogue, then I switch to battle since the improved overpower makes my overpower crit about 70% of the time (I have 20% chance to crit, it's sexy Poleaxe spec + cruelty does wonders). Use pummel when people are trying to heal, use hamstring also, a lot, keep it up. Ugh here's a good party set up 1 Main tank (You) The tank job is to hold aggro, and this is true. As I said earlier in this post, use sunder armor for threat, then heroic strikes. Oh, a good combo for when things go south is Shield wall+ challanging shout makes everything aggro you, and you take 75% less damage, it's nice.
I am teh "Wakka Wakka" It's very obvious that you fell from the retard tree and hit every branch on the way down- |
Apprentice Posts: 3 Joined: 18 May 2007 | Argh, a friend of mine that has played WoW for a long time suggested going protection spec, said that's what everyone wants for instances, he didn't mention the fact that that's mainly for the lvl 70 instances! Eventho I like some things in the Protection spec(mainly concussion blow), Fury or Arms has a lot more that would help me when questing and besides I don't like running instances that much with randoms, it's much better to go with guild mates since we're all learning how to work together inside an instance. Thanks for the info, you've helped to awaken me and save me from protection spec. |
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Alright, I've only been playing WoW about a month, most of what I've learned I've just learned on my own, a few things my friends and guild mates have helped me with.
As of right now, the two main things I want to learn more about and improve on is pvping as a warrior and running instances as a warrior. I'm an orc warrior(lvl 36 currently), protection spec with a few talents in arms.
For pvping, a guild mate of mine told me to just use all of my skills in a duel or in bgs. But damn, I have a lot of skills, so when should I use what, I suppose it all depends on what class I'm fighting against in some cases eh? Any tips in this area would be appreciated.
For running instances, what is expected of me exactly? I realize I'm the tank and I'm suppose to grab as much agro as I can, but other than Challenging Shout and Taunt, how do I do that exactly? Basically I would like an entire run down of how instances should go, and what everyone's role is.