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Are warriors the tanks? or are Paladins?

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Judgement
Master Looter
Posts: 2314
Joined: 4 Feb 2004

What would be better for a tank, a warrior with a sword and shield in defensive mode, or a paladin with the same gear?

DragonBlade86
Master Looter
Posts: 1164
Joined: 4 Nov 2003

id have to say the warrior palidan is a good tank but not as good as a warrior in defensive stance. (i think this i have no clue cause im not in beta)

Revith
Master Looter
Posts: 2159
Joined: 30 Mar 2004

Warriors are the better tanks, though its nice having someone with the defensive abilities of a paladin being able to res since they can survive battles a priest often dies in. The best group I've ever been in had a priest with a paladin as a backup healer and resser. The best thing about a warrior as a tank is their taunting ability. I've found they keep mobs off me much better than paladins do.

[Edited by Revith at 5:54 PM on 6/1/2004]

Wars
Adventurer
Posts: 245
Joined: 24 May 2004

From what I've read Rev is that Paladins can tank but they take more damage and don't have the damage avoidance that warriors do, also they lack the higher STA usually. And the only reason that a paladin couldn't keep aggro is cuz they lack the taunt ability yes, or you're nuking too much :-P

Revith
Master Looter
Posts: 2159
Joined: 30 Mar 2004

Me nuking too much is entirely probable. In EQ, I cared about agro control. In WoW, I just burn stuff. Its more fun that way. Leaves my priest sweating bullets, but thats ok, keeps him from being bored.

Mitto Danderfluff
Killed 10 Boars
Posts: 24
Joined: 5 Sep 2004

Warriors, Have (i belive) 2 abilities to gain aggro, taunt, and another that is a AOE move that gets everything on you. This and more AC makes the warrior a better tank. Palidans are better backup tanks than warriors because they can heal and res.

Revith
Master Looter
Posts: 2159
Joined: 30 Mar 2004


Mitto Danderfluff wrote:Warriors, Have (i belive) 2 abilities to gain aggro, taunt, and another that is a AOE move that gets everything on you. This and more AC makes the warrior a better tank. Palidans are better backup tanks than warriors because they can heal and res.

True, warriors are definately the better tanks, but paladins do well as a replacement in a pinch. I've done many instance crawls with a paladin tanking. With the newly increased instance difficulty, this may no longer be feasible, I'll have to check and find out.

Fehran
Master Looter
Posts: 1492
Joined: 26 Dec 2003

Now this doesn't have anything to do with a warrior or a paladin, but I have to mention a warlock.  I have made an Undead Warlock during my stress test time, and I seem to be able to tank mobs my level and about another level higher without being brought down past half-life.  My pet does not take the aggro, I do.  I find this amazing because, I am able to solo 2 monsters at a time that are my level, and I am able to hit 20-30% harder than melee classes.  It's bliss.

Sipher
Master Looter
Posts: 2384
Joined: 28 Sep 2003

Well if you think they're over powered you can always send that message to Blizzard for balancing issues =P

Fehran
Master Looter
Posts: 1492
Joined: 26 Dec 2003

Fat chance, you undercover blizzard-cop! =P

Sipher
Master Looter
Posts: 2384
Joined: 28 Sep 2003

Yeah, I've been accused of that about 4 times now, even as far as me being a spie that infiltrated Blizzard.

Aorn
Power Leveler
Posts: 3675
Joined: 22 May 2003

So what's your REAL name Sipher, Bond? James Bond :P!

Antilisk
Dungeon Crawler
Posts: 510
Joined: 11 Jun 2003

yeah at lower levels i haer warlocks tank quite well. That goes away in the high teens/low 20's =)

RadicalPally
Adventurer
Posts: 262
Joined: 4 Feb 2004

as of right now the warrior is the best tank.  The biggest problem with paladins is that they cannot hold aggro of 2 or more mobs very well.  Right now, a druid in bear form is more effective at tanking than a paladin.  Blizzard has said however, they are re-doing the paladin class, whatever that means.  pallys get parry as a defensive toy but its like 4.84% chance :/  Until paladins gets someform of taunt or seal of fury is increased in power, the warrior and druid shine above the paladin.

0nyx
Adventurer
Posts: 484
Joined: 16 Sep 2004

Palys also have no talents yet, but it is the goal of the next couple patches to improve their tanking (as meant to be).
A rogue can also act as a temporary tank if he's good enough (as in, killing creature 1 very fast, then going on to creature 2 when both are attacking), although I doubt it's great for multiple enemies :).

WoWzer
Dungeon Crawler
Posts: 500
Joined: 23 Mar 2004

divided by their skills.. i think pally's are a hybrid class

jake4eva
Ding! (Grats!)
Posts: 39
Joined: 26 Nov 2004

What WoW really needs is a new race that will take up all them mobs.

Sami
Master Looter
Posts: 1624
Joined: 27 Aug 2003

yeah! i vote infernals as a playable race

Darranna_Mortalis
Killed 10 Boars
Posts: 10
Joined: 29 Mar 2006



0nyx wrote:Palys also have no talents yet, but it is the goal of the next couple patches to improve their tanking (as meant to be).
A rogue can also act as a temporary tank if he's good enough (as in, killing creature 1 very fast, then going on to creature 2 when both are attacking), although I doubt it's great for multiple enemies :).

I guarantee you that Paladins never become better tanks in end-game than warriors. Warrior's abilities to use 'snap aggro' techniques like taunt and mocking blow and challenging shout as well as the incredibly high threat attacks of Sunder Armor, Revenge, Shield Bash (if you are Prot Spec) and the ability to increase threat in Defensive stance make them the only class that can hold end-game bosses at bay.

It's true pallies can step in and 'offtank' in certain situations, but in end-game that's only trash mobs, and even then, I've time and time again seen Pallies lose aggro, currently, on trash mobs like Core Puppies in MC and Dragons in BWL. Pallies shouldn't even attempt that.

Lonrem
Apprentice
Posts: 6
Joined: 2 Nov 2006

Well, as a warrior... Taunt is useful for about 3 seconds, then agg returns to the target, same with Mocking Blow and Challenging Shout... However, those lets us get agg back, get hit, generate rage, and hopefully, build up the threat needed to get agg back!

Paladins in the expansion will be really about rescuing party members, rather than tanking. Their low level ability (for those who haven't seen it) causes three mobs attacking the targetted party member to attack the paladin instead. Quite awesome on your mages/warlocks while doing AoE, but useful elsewhere as well.

Khradams
Apprentice
Posts: 7
Joined: 7 Nov 2006

Righteous Defense seems flawed (from a paladins perspective). From what i've heard, it doesn't discriminate between the agro already built from other players. It takes the mobs at random ~ meaning that you can use it to steal the agro off a tank who is on top of KTM. I'm not sure if they've fixed it yet, but if its a guarenteed steal...then it's imba.

Fjiorea
Apprentice
Posts: 4
Joined: 1 Jun 2004

Warrior would continue to fonction as the best tanks due to the highest degree of dmg migitation out of all classes still in BC, wile paladin seems to be a viable option to be the meatshield in certain sitiations due to the new prot talents. Warrior will again top this with one simple ability: Taunt, once paladin lost agro it would be almost impossible for them to get it back.

 
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